Looking back at the multimedia theory we learned, I’ve noticed an interesting phenomenon: people believe textbook knowledge is the easiest to acquire and absorb. However, I prefer to believe that interest is the most effective means of education. The key lies in transforming dry theoretical knowledge into clear, understandable, and engaging arguments. This approach has been shown to improve people’s memory, as knowledge is reinforced through everyday language and habits. For example, seeing Starbucks reminds me that I need water today.

In the field of comics, I prefer to create works that are direct, simple, and easy to understand. I believe that excessive information can obscure the core message. Visual elements play a crucial role in the comics medium. We must consider the age range of our target audience to gain a deeper understanding of their preferences. The hallmark of an engaging comic is its ability to engage the reader, and analyzing the reader’s needs is crucial. The goal of comics is to captivate the reader through concise visuals and dialogue. Aesthetics are not the primary concern; creating meaningful and impactful content is paramount.

In addition, structural integrity and logical coherence are crucial, with logic being particularly important. The purpose of comics is to reduce cognitive load. Multimedia learning theory posits that clear, concise layouts help readers focus on the intended message and reduce the likelihood of being distracted by unnecessary details. This theory supports the effectiveness of comics as an educational tool. Furthermore, research on how the brain processes text and images suggests that comics can reduce cognitive load. For example, children experience challenges processing large amounts of text, highlighting the importance of comics and children’s books in enhancing their cognitive abilities and memory. Furthermore, they have demonstrated the ability to engage readers of all ages. Comics have the potential to enhance understanding and reveal optimal learning methods in a variety of settings, from classrooms to public events. This demonstrates that comics are not just entertainment but also an excellent educational resource.